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	<title>Comments on: The Challenge of Viral Marketing</title>
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	<link>http://www.allfacebook.com/2008/03/the-challenge-of-viral-marketing/</link>
	<description>The Unofficial Facebook Blog - Facebook News and More!</description>
	<pubDate>Sun, 05 Jul 2009 03:02:13 +0000</pubDate>
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		<title>By: Keith</title>
		<link>http://www.allfacebook.com/2008/03/the-challenge-of-viral-marketing/comment-page-1/#comment-7958</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Thu, 06 Mar 2008 18:16:33 +0000</pubDate>
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		<description>I think you've hit it dead on.
I also think, that for as much as some apps (perhaps even mine) have suffered from the new standards and allocations; they are helping to promote apps which 'retain' users.

There were too many apps seeking the initial install (most quiz apps for example) and they were taking advantage of the system.
At the same time, social gaming will continue to be an area of growth.  Games based apps and the game bars, zynga for example are certainly producing some very interesting options for viralit.  I just hope that out of that will come valuable lessons for building increasingly viral, useful, non-gaming applications.</description>
		<content:encoded><![CDATA[<p>I think you&#8217;ve hit it dead on.<br />
I also think, that for as much as some apps (perhaps even mine) have suffered from the new standards and allocations; they are helping to promote apps which &#8216;retain&#8217; users.</p>
<p>There were too many apps seeking the initial install (most quiz apps for example) and they were taking advantage of the system.<br />
At the same time, social gaming will continue to be an area of growth.  Games based apps and the game bars, zynga for example are certainly producing some very interesting options for viralit.  I just hope that out of that will come valuable lessons for building increasingly viral, useful, non-gaming applications.</p>
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		<title>By: Keith</title>
		<link>http://www.allfacebook.com/2008/03/the-challenge-of-viral-marketing/comment-page-1/#comment-14386</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Thu, 06 Mar 2008 17:16:33 +0000</pubDate>
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		<description>I think you&#39;ve hit it dead on.&lt;br&gt;I also think, that for as much as some apps (perhaps even mine) have suffered from the new standards and allocations; they are helping to promote apps which &#39;retain&#39; users.&lt;br&gt;&lt;br&gt;There were too many apps seeking the initial install (most quiz apps for example) and they were taking advantage of the system.&lt;br&gt;At the same time, social gaming will continue to be an area of growth.  Games based apps and the game bars, zynga for example are certainly producing some very interesting options for viralit.  I just hope that out of that will come valuable lessons for building increasingly viral, useful, non-gaming applications.</description>
		<content:encoded><![CDATA[<p>I think you&#39;ve hit it dead on.<br />I also think, that for as much as some apps (perhaps even mine) have suffered from the new standards and allocations; they are helping to promote apps which &#39;retain&#39; users.</p>
<p>There were too many apps seeking the initial install (most quiz apps for example) and they were taking advantage of the system.<br />At the same time, social gaming will continue to be an area of growth.  Games based apps and the game bars, zynga for example are certainly producing some very interesting options for viralit.  I just hope that out of that will come valuable lessons for building increasingly viral, useful, non-gaming applications.</p>
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